61 pages • 2 hours read
T. H. WhiteA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
In a high, drafty tower in Scotland, four brothers huddle for warmth. The eldest, Gawaine, tells the story of their grandmother, Igraine, the countess of Cornwall, who spurned the sexual advances of Uther Pendragon. When Igraine and her husband fled Pendragon’s castle, the king laid siege to the Cornwall castle. With the aid of Merlyn, Pendragon gained access to Castle Cornwall, killed the earl, and forced Igraine to marry him.
In the chamber below, the children’s mother, Queen Morgause (sister of Morgan le Fay), experiments unsuccessfully with an invisibility spell. The children, meanwhile, swear to forever oppose King Arthur as Pendragon’s heir.
From the battlements atop Arthur’s castle at Camelot, he and Merlyn look down upon the field of battle (the Gaelic War). The sword Excalibur has given Arthur the victory, but Merlyn warns that the Gaelic armies will return. He chides Arthur for his hubris and his casual disregard of the many lives lost in the battle. He urges Arthur to think not of the glory of battle but of the welfare of England and its people. He will not be Arthur’s tutor forever, and the young king must learn to think for himself. Leaning over a battlement, Arthur considers dropping a stone on a serf below. Merlyn—testing his protégé’s moral code—tells him he has absolute power to do so and that no one will challenge him. Arthur throws the stone at Merlyn’s hat instead, naively happy.
As Arthur, Kay, and Merlyn return from a grouse hunt, Merlyn explains the ethnic animosity that fuels the Gaelic wars. The Normans, including Kay and Arthur, are seen by the Gaels—the residents of Scotland, Ireland, Cornwall, Wales, and Brittany—as oppressors). However, the Cornwall clan’s personal vendetta against Uther Pendragon also fuels the war. Merlyn implicitly advocates unification of the British Isles and an end to the squabbling among so many divided fiefdoms.
Merlyn argues that all wars are wicked unless undertaken in response to war. Aggression is never the answer, but unless Arthur can find a way to counter all the petty in-fighting among regional lords and the ethnic animus of the Gaels, his reign will be marked by endless war.
Gawaine and his brothers—Gaheris, Agravaine, and Gareth—visit a “holy man” and ask for a tale of Gael history. The old man, St. Toirdealbhach, tells the story of how a small projectile lodged in the skull of Conor, king of Ireland, during battle. When Conor learned of Jesus’s death on the cross, he ran into a storm, full of religious fervor, and died. The boys talk about the glory of war, but Toirdealbhach chases them away for their foolish ideas. The boys commandeer two donkeys and drive them to the beach where they see a “magic barge” approaching. King Pellinore, Sir Grummore, and Sir Palomides (an Arab knight) are aboard. As they step on to the shore, the locals gather around, awestruck. They recognize these men as knights of King Arthur and wonder if their intentions are aggressive. For their part, the knights know nothing of Arthur’s war against Orkney (a Scottish archipelago). They are simply on a quest.
As Arthur prepares the for upcoming battle against King Lot—a battle in which Arthur is vastly outnumbered—he summons Merlyn to his throne room. With Kay and Ector present, Arthur explains his views on chivalry: “I don’t think things ought to be done because you are able to do them. I think they should be done because you ought to do them” (246). He deduces that Merlyn is helping him to win his war so that he can use his authority to stop aggression in the future. He proposes a new order of chivalry in which his knights use force only for just causes. Merlyn rises and utters the Nunc Dimittis (a religious canticle).
Part 2 focuses on the young King Arthur and his wars against the Gaels, but his education is more moral and philosophical than military. Standing above the fray of battle with Excalibur in hand, Arthur sees only the glory and “fun” of battle. It’s a game, and the toll of war is lost on him until Merlyn forces him to consider it. When Arthur realizes that might doesn’t make right, it’s an epiphany that marks the young king’s maturation from boy to man, as well as a true leader. Merlyn responds by uttering the canticle in which Simeon asks for leave to depart, suggesting that Arthur’s education is complete and that he is now on his own.
Arthur’s core realization is that the conflict between Might Versus Right does not need to be a conflict at all. Based on both his experiences among the animals and Merlin’s discourses on human history, Arthur believes humans have an innate tendency toward violence. However, he suggests that this tendency can be redirected for good purposes: “The knights in my order will ride all over the world, still dressed in steel and whacking away with their swords—that will give an outlet for wanting to whack […]—but they will be bound to strike only on behalf of what is good” (248). The same philosophy will apply to Arthur’s reign writ large: As Merlyn hinted, Arthur will make war only to subdue England’s warring factions and bring about a lasting peace under a single ruler.
This is an idealistic view of power, and there are already hints that things may not work out as Arthur hopes. Significantly, White introduces the characters of Morgause (sister of Morgan le Fay) and her four sons just as a new era seems poised to emerge under Arthur’s rule. The family sees Arthur as their sworn enemy, and while the fact that Morgause’s sons go on to “[become] famous knights at the court of the great king” testifies to Arthur’s skills as conciliator and diplomat (214), underlying fractures remain. Although the Gaels’ grievances are couched in the language of familial loyalty and ethnic identity, Merlyn implies that something more fundamental is at play. He is dismissive of Arthur’s suggestion that Morgause and her people have good cause to resist Arthur’s rule, noting that every group was at one point an aggressor or invader and thus suggesting that the Normans are no more oppressive than anyone else: “You simply go on and on, until you get to Cain and Abel. […] Your father settled the unfortunate Saxons long ago, however brutally he did it, and when a great many years have passed one ought to be ready to accept a status quo” (231). His point is not that violence is justified but rather that it is an inherent part of human behavior. Arthur’s proposed code of chivalry acknowledges this, but it does not grapple with another point that Merlyn hints at: that violence is difficult to control. Merlyn objects to the Gaelic rebellion in part because it aims to divide the country into smaller sections, which he believes only encourages further strife: “If you keep on dividing you end up as a collection of monkeys throwing nuts at each other out of separate trees” (231). Arthur’s plan is to harness violence for the purpose of maintaining (peaceful) unity, but the novel suggests that there is an inherent relationship between violence and disunity.
By T. H. White