49 pages • 1 hour read
Holly Black, Cassandra ClareA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Alastair Hunt, a mage, climbs up an ice glacier above the town of La Rinconada to access a hidden cave, where a vulnerable group of mothers, children, and the elderly have hidden. He is worried that something has happened to them, as the Enemy of Death didn’t show up to a scheduled showdown with the people’s champion, a mage with powerful abilities known as a Makar. Furthermore, a fire has been spotted in the ice cave, a signal that something is amiss.
Alastair is appalled to find slaughtered bodies of friends, teachers, and acquaintances as he enters the caves. There are also the dead bodies of the Chaos-ridden, those who were taken over by the Enemy.
He is devastated to find the dead body of his wife, Sarah. She clutches her knife, Semiramis, which he takes from her. He finds their infant child, Callum, who is remarkably alive but who has a badly broken leg. Alastair returns to Sarah; he sees that she has scratched a message into the cave ice: “KILL THE CHILD” (12).
Callum, or “Call,” is an angry 12-year-old who misbehaves at school. His leg often hurts and causes him to walk with a limping gait; he must sit out of sports at school and is sometimes bullied for this. Once, when he is very angry as a group of boys start to beat him up, the concrete under him cracks.
Call’s dad, Alastair, a debonair antique dealer, picks him up from school. Call has been summoned to a magic trial for the mysterious Magisterium, a magical school. Alastair, who went to the school himself as a child and who used to be a mage, constantly tells Call about the dangers of magic. He urges Call to fail the magic trial by making his mind as blank as he can.
At the trial, which seems to be in an abandoned air hangar, Call and his father join many adults and children on bleachers.
Some of the adults in the bleachers are magical, but some are not. Call’s father explains that the non-magical parents have been told that their child has been summoned to interview for a place at an elite school, such as a pre-pre-medical school or an academy for the rich and famous.
Kylie, a girl Call knows from school, is among the aspirants, or the children trying out for the Magisterium. Call hears a voice in his head instructing all aspirants to go to the front, and he does so.
The children go to a room filled with desks, which quickly transforms into an immense, glittering, stalactite- and stalagmite-filled cave. A young woman named Master Milagros supervises the aspirants as they take a test in silence; Call is shocked by the questions, like one about the comparative speeds of a dragon and a wyvern. Call shakes his pen as instructed to prompt ink to come to it, but so much ink spurts forth that it covers him and his desk. He is told to go clean up.
Master Rockmaple leads the next test. He explains that the aspirants need to climb up a rope to a red ball. An arrogant boy, Jasper, tries, but the rope continues to grow as he tries to climb, leaving him no closer to the top. Aaron, a sporty boy, finally manages to outstrip the rope’s growth, touching the ball.
Call is summoned. He tries to explain that he can’t climb because of his leg. Master Rockmaple insists that he try. Call glares angrily at the ball, which suddenly bursts into flames.
Next, the aspirants are told to make a piece of paper rise off a desk. Determined to fail, Call instead focuses on telling it to stay put, and it sinks into the desk, becoming fused with the wood. Angrily, Master Rockmaple gives Call a score of negative 10 for the task. Jasper makes rude comments about Call.
Finally, Call attends the final test on his own with a Master he hasn’t met yet, a large man called Master Rufus. Master Rufus sits in a room beside a bowl of water with a flame burning in it. He instructs Call to take the bowl and keep the flame burning. Call takes the bowl, which erupts into flames. Confused and angry, Call watches it; Master Rufus tells Call that he taught both his parents and that he is disappointed that Call is intentionally trying to fail the test. At this, the bowl cracks into pieces and continues to burn. Master Rufus grabs Call’s hands and claps them together, causing the fires to go out.
Back at the bleachers, Call sees that he has the lowest score of all the aspirants. His father congratulates him.
Masters choose aspirants to train under them for the next five years. Call’s father assures him that he won’t be picked. Master Rufus picks Aaron and Tamara. Rufus explains that he has chosen three aspirants and then picks Call. Alastair yells at Rufus that he can’t have Call and that Rufus has already killed enough of his family. Mages begin to surround Alastair and finally pull Call away. As Alastair is escorted out, he throws a knife at Call, which Aaron catches for him.
Master Milagros chooses Jasper, who glares at Call.
Many kids are not selected; Call sees that Kylie is sent home crying. Jasper angrily tells Call that he took his spot; Call says that he doesn’t even want to be there.
They stop at a gas station; the others buy snacks, but Call has no money. He also realizes that he has no luggage. He tells the kids on the bus that they’re all going to die. Aaron, unperturbed, asks him to elaborate, and Call explains that his mother died. Tamara points out that she must have graduated, seeing as she had a baby before she died. When Call says that she died in South America, Jasper says that she must have died on the mountain; another student, Gwenda, clarifies that she would have died in the Cold Massacre, killed by the Enemy of Death.
Call learns that the Enemy of Death has the power to imbue chaos into animals and people, turning them into wild zombies. While most mages need fire, water, earth, or air to draw power from, the Enemy of Death is a Makar, a powerful mage who can summon power from nothing. Call makes jokes, offending Tamara.
The bus stops, and they get off.
A massive set of double doors is set into a rock face. Master North tells the students that they are powerful and will learn to control that power through training. Master Rufus splays a hand and mutters something; the doors open. The students are warned to not explore on their own; it’s easy to become lost in the tunnels.
The archways and caverns of the Magisterium amaze the students. They are led into a shared dormitory space through an iron door; their first year at the Magisterium is called their Iron Year. Master Rufus gives Tamara, Aaron, and Call metal cuffs, which act as keys to enter their rooms and classrooms. As the students progress through the Magisterium, additional strips of metal will be added to the wristbands to illustrate their achievements.
Master Rufus produces bread and tells Tamara, Aaron, and Call to think of their favorite foods, which suddenly fill their plates. Call asks Rufus if he can contact his father, but Rufus explains that Call should leave Alastair alone for the time being.
After dinner, Call goes to his new room, which is plush and ornate. He hears Aaron and Tamara giggling outside and reflects that they’re probably laughing at him.
The exposition characterizes Call as a loner. He repels people with his “perpetual scowl” and “suspicious gray eyes” (13). His unfriendliness is protective, as his leg causes him to be a target, and he is “used to getting picked on” (21). The reader learns that Call received this terrible injury in the Cold Massacre—“The baby’s left leg hung at a terrible angle, like a snapped tree branch” (11)—although Call does not know that he was present at this event. Call feels himself to be different, an impression that is seemingly confirmed by the violent and cruel bullies, and therefore, he shuns the company of others. This early characterization contrasts with Call’s development; later in the novel, Friendship and Belonging becomes a pivotal theme as Call finds companionship and identity at the Magisterium, something that has always eluded him in regular school.
Call’s early magical abilities introduce the theme of Fate and Destiny by suggesting that Call has talents beyond his control. Call produces magic organically when he is feeling extremely emotional. For example, the concrete cracks under Call as bullies surround him. The connection between Call’s emotions and his magic is repeated at the Magisterium trial, when Call is selected for the Magisterium despite his best efforts to fail. The narrative implies that Call fits in better at the Magisterium than he did at regular school because he is meant to be a mage. However, an unknown danger associated with Call’s identity is established in the mysterious message left by Call’s mother: “KILL THE CHILD” (12). This alludes to Call’s true identity as the reincarnation of Constantine Madden.
The exposition also introduces the pivotal and recurring theme of The Danger and Power of Magic. In the Prologue, Alastair’s identity as a mage is established in the manner of his reaching the cave: “[H]e’d gotten to La Rinconada as fast as he could, flying most of his way on the back of an air elemental” (7). Alastair is confronted with the horrifying sight at the ice cave, which becomes known as the infamous Cold Massacre; the “broken bodies” within the “blood splattered” cave establish the magical world as one of violence and danger (8). After this traumatic event, Alastair swears off magic, associating the world of magic with inevitable violence and death. He tells Call, “I haven’t used my magic since your mother died. I’ll never use it again” (24). Driven by a fear of losing Call like he lost his wife, Alastair coaches Call to fail the Magisterium trial and is horrified when his son is selected despite failing all the tests. Alastair’s terror over the possibility of Call dying like Sarah is characterized by his “clawlike grip” on Call’s arm when Call’s name is called as well as by his desperate appeal to Master Rufus: “Haven’t you killed enough of my family?” (75). The Masters and Alastair agree that magic is dangerous and powerful; however, they hold different opinions about how to manage this danger. While Alastair hopes that the magical part of Call can be suppressed and ignored to keep him safe, the Masters suggest that the Iron Year students “have a great power, and without training, that power is dangerous” (98).
The Magisterium is introduced as a symbol of the magical world’s wonder and mystery as well as its immense power and danger. Its beauty is conveyed in the glittering walls of the immense spaces, the thousands of stalagmites and stalactites, and the river flowing under stone archways: “a bright glowing blue like luminous sapphire, cutting through the room” (102). Despite the beauty of the setting, the Masters sternly warn the Iron Year students not to wander off, as it is easy to become lost forever in the branching passageways of the cave’s tunnels. Furthermore, the students on the bus discuss the Chaos-ridden animals surrounding the school from the magical experiments of the Enemy. Alastair tries to establish the Magisterium in Call’s mind as a place of deception and danger, telling his son, “The magicians will tempt you with pretty illusions and elaborate lies. Don’t be drawn in” (37). Nevertheless, Call is drawn toward the world of magic, alluding to his fate and destiny as a mage: “In that moment, despite everything his father had told Call, he wanted to go to the Magisterium. It no longer seemed dark or scary, but amazing. Like being an explorer or going to another planet” (37). Like the magical world, the Magisterium is depicted as wondrous and terrifying in equal measure.
These early chapters also introduce some of Call’s classmates, who will play various roles in his story arc. Jasper is characterized as a hateful antagonist; he loudly mocks Call during the trial and resents his selection by Master Rufus: “Jasper rose and walked to his place beside Master Milagros, with a single hateful look in Call’s direction” (79). On the other hand, Aaron is depicted as a kind and supportive classmate, giving Call a “sympathetic smile” when his trial is going poorly and talking to him on the bus (44).
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