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Jennifer Lynn BarnesA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
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The Blake family seal is symbolic of inheritance, wealth, and power, speaking to two of the book’s most central themes. Isaiah, Xander Hawthorne’s father, explains what the seal means: “[I]t meant you had Blake’s blessing to play in his empire as you wished—until you displeased him. If that happened, you were stripped of the seal and the status and power that came with it” (245). The seal shows how a person like Vincent can use his wealth and power to manipulate others—and illuminates the dangerous nature of inheritance.
The seal is also symbolic of the dangers of revenge. Skye Hawthorne, Tobias’s daughter and Toby’s sister, links the seal to the concept of revenge when she explains how Toby stole the coin before he left Hawthorne House: “I know that coin belonged to my father. I know that the great Tobias Hawthorne cross-examined me for hours when it went missing, describing it again and again. […] Based on our father’s reaction, Toby chose his revenge very well” (63). With the theft of the coin, Toby privately conveyed to Tobias that he knew Tobias was complicit in the murder of William Blake, Toby’s birth father. Tobias could not be sure that Toby would never use this knowledge against him; thus, Toby’s disappearance kept Tobias paranoid until the end. Vincent, Tobias, William, and Toby—all of these threads come together around Avery, who must uncover the truth, even though she had nothing to do with the incident.
The primary plot of The Final Gambit is ultimately a revenge plot: Vincent kidnaps Toby and sends Eve to infiltrate Hawthorne House in search of the truth about William’s fate. Since Tobias himself is dead, Vincent targets Avery, Tobias’s “chosen” heiress, instead. This illuminates how one person’s revenge can have a dangerous fallout for innocent bystanders. Vincent takes out his vengeance on people who have never harmed him in any way, illuminating the twisted nature of a wealthy, powerful person set on revenge.
Games and puzzles are a constant motif throughout the Inheritance Games trilogy. This is most obviously seen in the riddles left behind by Tobias for his family and Avery; the book follows one clue to the next in one big puzzle game. Given what’s at stake—a billion-dollar fortune—the book argues that games and puzzles can carry meaning and consequences, especially to the rich and powerful who view the entire world as a game and themselves as the almighty “players.” Jameson specifically tells Avery in Chapter 2 that the world is a game board when he encourages her to move forward. As the plot thickens, Grayson specifically asks Avery to stop playing his grandfather’s games; he dislikes the revelations about Tobias’s true nature, especially given that Grayson was set to step into Tobias’s shoes (and likely would have become just like him).
Games and puzzles are used to read a person’s character. This is seen when Avery invites Eve to play Hawthorne “Chutes and Ladders,” using the game as an opportunity to learn more about Eve’s character. Through this interaction, Avery learns about Eve’s past and how she was an unwanted child, ostracized by her own family. Avery also uses this in her final chess match against Vincent. She knows that Vincent will have misread her—because she’s a girl and lost the chess game to Eve (on purpose), Vincent will assume he can win. Avery manipulates his character through the game. The fact that the trilogy concludes with a chess match is fitting and brings the books full circle. The very first book in the series, The Inheritance Games, opened with Avery and Toby—known then as “Harry”—playing chess in the park together. The author has carried the motif of chess, the ultimate game of strategy, through the entire series.
One of the last instances of puzzles in the book comes in the form of a gift. After Avery defeats Vincent, Toby gives her a wooden puzzle cube; in it is a carving that reads “I see so much of your mother in you” (348). Unlike Tobias’s riddles and games, this is merely a gesture of love; Toby loved Avery’s mother and views Avery as a daughter. He has no ulterior motives and has rejected wealth and power, which sets him apart from people like Tobias and Vincent.
Hawthorne House is another significant symbol that’s carried through the entire Inheritance Games trilogy. Full of trick doors, hidden tunnels, and secret passageways, the house symbolizes the danger of secrets—especially family secrets. This is underscored when it’s revealed that Tobias hid a dead body on Hawthorne Estate for years.
Hawthorne House is also a symbol of familial identity and speaks to the book’s inheritance theme. Although Avery disavows the majority of the Hawthorne fortune, she explicitly states that she will keep Hawthorne House. For the past two books, the house has served as a sort of “gilded cage” for Avery, as she’s been obligated to live there to inherit Tobias’s fortune. Now that she’s no longer required to live in the house—there are no strings attached to it—she has less of a need to escape it. She can accept the house and the people within it, to whom she has grown connected, now that there aren’t obligations surrounding it.
By Jennifer Lynn Barnes