62 pages • 2 hours read
Chris GrabensteinA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Middle-schooler Kyle Keeley and his friends, Akimi Hughes and Sierra Russell, are envied by other children their age because they star in the commercial for Mr. Lemoncello’s new video game Squirrel Squad Six. Kyle has also starred in previous commercials for Mr. Lemoncello’s board and video games; he and his friend, Miguel Fernandez, played pawns in the See Ya, Wouldn’t Want to Be Ya commercial, and Kyle, Akimi, Sierra, Miguel, and another friend called Haley Daley were all in the commercial for You Seriously Can’t Say That. The commercials are silly and unpredictable, and each ends with the announcer asking if the game was fun and Haley replying “Fun? Hello? It’s a Lemoncello!” (3). The five friends star in these commercials because this was their prize after winning a contest six months previously at Mr. Lemoncello’s new library in their hometown of Alexandriaville, Ohio.
Charles Chiltington competed against Kyle and his friends in the contest at the library. Mr. Lemoncello disqualified Charles for what Charles thinks was a “trumped-up technicality,” and now he is jealous of Kyle and his friends and feels cheated. Charles is from a wealthy and powerful family and resents losing to people he thinks of as ordinary. He wants revenge against Kyle’s team and against Mr. Lemoncello. He knows that his mother disapproves of the flashy new library: He has heard her say that it has “[t]oo much sizzle, not enough steak” and that it loans out “too many of the wrong sort of books” (6). Charles decides that the best plan is to get his mother to spearhead a pressure campaign from local citizens to shut the library down. He whines to his mother, telling her that, because of being disqualified by Mr. Lemoncello and losing the game to Kyle’s team, his self-esteem has dropped so low he may be unable to go to college. She is aghast and promises to make everything better.
During their school’s winter break, Kyle and his friends spend much of their time at Mr. Lemoncello’s library enjoying its educational games and enormous stacks of books. They also enjoy the celebrity that starring in the commercials has brought them. One day when Kyle enters the library, he finds Sierra completely absorbed in Bud, Not Buddy, one of her favorite books. Kyle is not much of a reader, and he admits that he has not read this particular book. When he tells Sierra that he is on his way upstairs to the Electronic Learning Center to meet Akimi and Miguel and play the new Charlemagne’s Chivalry game, Sierra corrects his misunderstanding of who Charlemagne is. In the ELC, Kyle runs into Haley Daley. Haley announces that her family is moving to Hollywood so that she can pursue some of the acting opportunities that have opened up to her since starring in Lemoncello’s commercials. Kyle wishes her well and then joins Miguel and Akimi at the Charlemagne game. Akimi, bored with the game, leaves Miguel and Kyle trying to decide whether their next best move is to feed some hungry peasants or slay a menacing dragon.
On the bus on the Monday morning after their break ends, Sierra is reading Charlie and the Chocolate Factory, “because everybody keeps saying that Mr. Lemoncello reminds them of Willy Wonka,” even though Sierra’s opinion is that “Mr. Lemoncello is much kinder” than Wonka (15). A sixth grader named Alexa asks for Kyle’s help solving a rebus puzzle from one of Mr. Lemoncello’s puzzle books. The solution is “[l]ibrarians are intellectual freedom fighters” (17). Kyle feels proud and happy when Alexa tells him that he is her hero. He thinks that it is wonderful to get so much attention and praise simply for playing games well.
At school, Miguel draws the others’ attention to some critical online comments. People are unhappy that Mr. Lemoncello’s game was limited to seventh graders at one school in Alexandriaville, Ohio. They claim that, given the chance to compete with Kyle and his team, they would be able to beat them. Mrs. Yunghans, the school librarian, tells them to ignore others’ jealousy. One especially overwrought commenter claims that the group cheated, and Mr. Lemoncello is covering it up. The post suggests that Lemoncello should be run out of town. Kyle and his friends notice that the post is signed “C.C.,” and they immediately suspect its author is Charles Chiltington.
At the Lemoncello library, Mr. Lemoncello is testing the new “browse” function on the hover ladders that carry patrons up to find what they are looking for in the very tall stacks of books. Librarian Dr. Yanina Zinchenko interrupts, bringing in a large sack of mail and telling Lemoncello that they have something important to discuss. Just then, Charles’s mother, Susana Willoughby Chiltington, enters the library with a small committee and demands to speak to Lemoncello. She stresses the “Willoughby” part of her name, wanting Lemoncello to know that her brother is James F. Willoughby III, the head librarian for the Library of Congress. She informs Lemoncello that, as a public library, the Lemoncello Library should have a board of trustees. Lemoncello tells her that her energy would be better spent on Charles than on the library, but before he and Zinchenko disappear into another room, he concedes that he has also been thinking that the library needs a board.
Kyle and his friends all receive invitations to a meeting at the library, where Mr. Lemoncello intends to announce “STUPENDOUS NEW NEWS” (27). Kyle meets with Sierra and Miguel by the statue of Mr. Lemoncello squirting water from his mouth. The statue’s pedestal bears Lemoncello’s motto: “KNOWLEDGE NOT SHARED REMAINS UNKNOWN” (29). Sierra mentions that she hopes Andrew Peckleman will not attend the meeting. Andrew was on Charles’s team in the previous game; he was also disqualified after he and Charles tricked Sierra out of her library card as part of a scheme to spy on Kyle’s team. Miguel says that Andrew will not be at the meeting since he hates libraries now. Akimi enters, and the four friends move into the Rotunda Reading Room, where Mr. Lemoncello will make his announcement. The video screens on the “Wonder Dome,” the Rotunda’s ceiling, display all 50 state flags along with a couple in Ancient Greek dress driving a chariot. Below the screens are holograms of famous ancient Olympians.
Mr. Lemoncello makes a comical entrance into the Rotunda, sliding down the banister and doing a backflip. He explains that, because of the huge outpouring of public interest in a new game at the library, he has decided to hold the “first-ever Library Olympics” for teams from all over the country to compete in, deciding “once and for all, who are this sweet land of liberty’s true library champions” (34). He proposes teams of five, and when he learns that Haley has moved and Kyle’s team is down to four members, he suggests that they invite Andrew Peckleman to join their team. In Lemoncello’s opinion, Andrew only cheated in the first game because Charles pressured him to, and he deserves a second chance. When Kyle’s team assures Lemoncello that Andrew hates libraries now and would not be interested, Lemoncello decides that all the teams will have four members. There will be 12 events in the competition, and the members of the team that wins the most events will all be awarded full college scholarships.
Competitions are held around the country to begin narrowing down contestants in each of seven regions. Only middle-schoolers are allowed to compete in the Dewey-decimal-based scavenger hunt qualifying game. One player draws a lot of public attention. Marjory Muldauer, from the Midwest region, “had memorized the ten categories of the Dewey decimal system before she entered preschool,” reads six books every day, and can “do two crossword puzzles at once—with a ballpoint pen” (38-39). When Marjory is interviewed, she expresses disapproval of Lemoncello and his library. She says that she needs the college scholarship, which is why she is competing, but she does not believe that library research should be treated like a game. She also dislikes Lemoncello’s insistence that each winner gets cake and balloons because “[c]ake has no place in a library” (39). She complains that the Lemoncello Library is more like Disneyland than a serious library and calls Lemoncello himself immature.
Worried about losing to competitors like Marjory, Kyle tries to back out of the competition. When he suggests that his team replace him with Andrew, Miguel tells him that they need his ability to solve puzzles and play games as well as his leadership. He points out that each team member has specialties the team needs: Sierra has read many books, Akimi is very smart, and Miguel is their library expert. In any case, Andrew is too busy with his new job sweeping up and filling bird feeders at his recently discovered great-uncle’s new motel, the Blue Jay Extended Stay Lodge. The pressure of knowing that competitors like Marjory are “gunning for” him is getting to Kyle, and he has been on a losing streak in the games he has played recently. Since the Library Olympics will be focused more on serious library topics than the previous scavenger-hunt-type game he played at the Lemoncello Library, Kyle feels sure that he does not belong on the team, despite his teammates’ reassurances.
On the first Saturday in March, the seven regional finalist competitions take place. In the Pacific region, the finals are decided by a synchronized book-cart drill. In the Mountain region, finalist spots are secured by solving a puzzle that involves spotting errors in a written passage and putting them together into a secret phrase. In the Southwest, contestants solve a rebus involving a Neil Gaiman quote about librarians. In the Midwest, Marjory and other contestants compete to identify which books famous first lines come from and then solve a Dewey decimal challenge. Marjory overwhelmingly dominates the competition.
Chapters 1 through 11 establish the story’s setting, tone, and premise. They also characterize the people who will play key parts in the plot: Kyle, Sierra, Miguel, Akimi, Charles, Susana, Marjory, and Mr. Lemoncello. Finally, these chapters hint at the novel’s themes: The Importance of Libraries, The Power of Teamwork, and The Joy of Intellectual Challenges.
The Lemoncello Library is a wondrous place devoted to making knowledge accessible and education fun. Details such as the hover ladders, the Electronic Learning Center, the Wonder Dome, and the ever-changing electronic displays convey an atmosphere of action and excitement, while details like the Book Nook Café and the cozy reading chairs show that the library is also a comfortable and welcoming place. The Lemoncello Library’s primary purpose is made clear in details like its “three-story-tall wall of fiction” and the quote on Lemoncello’s statue about sharing knowledge (9). This purpose is also supported by details like the rebus answer in Chapter 4: “Librarians are intellectual freedom fighters” (17). Depicting the library as both a place of serious learning and the site of marvelous adventures helps to support the novel’s thematic claims about The Importance of Libraries and The Joy of Intellectual Challenges.
Although Mr. Lemoncello’s Library Olympics seeks to convey serious messages, it does so with a lighthearted and humorous tone that supports the idea of joy. The names of Lemoncello’s games and the details of his commercials in Chapter 1 establish this tone from the beginning. The name of the hover ladder that Lemoncello uses in Chapter 6—“Captain Underpants”—alludes to the popular Captain Underpants series, contributing to the general air of silly fun that permeates everything associated with the Lemoncello Library.
Mr. Lemoncello is an eccentric and generous character appropriately compared to Dahl’s Willy Wonka. He creates absurd games for a living and invites children to his library to participate in real-life puzzle challenges for spectacular prizes. Like Wonka, he is interested in innovation and spectacle. His dialogue is filled with wordplay, and he clearly refuses to take himself too seriously: As he enters to make his important announcement in Chapter 8, he slides down the banister and does a backflip. His shoes make animal sounds, and he wears a flamboyant Revolutionary War costume. Despite these lighthearted, childlike details, however, Lemoncello is not an entirely unserious person. He created the Lemoncello Library because of his sadness about the destruction of the original Alexandriaville library, one that he fondly remembers from his childhood. He cares deeply about the sharing of knowledge and young people’s education.
The story’s protagonist, Kyle Keeley, is characterized as someone who—despite not being much of a reader—loves puzzles and games. Depicting Kyle as someone who is not particularly interested in reading or academics helps to reinforce the story’s claims about The Joy of Intellectual Challenges by showing that intellectual challenges can be a source of pride and entertainment for everyone. Kyle is a “class clown” type who loves being known as a champion puzzle solver and starring in Lemoncello’s commercials. His insecurity about what it will mean if he cannot defend his title in Lemoncello’s new game shows how important these things are to his self-image. Kyle is especially threatened by Marjory, who functions as a foil to him in several ways. They are both middle-schoolers and team leaders in the library games, but Marjory’s serious and narrow-minded approach to the games—and libraries in general—is the opposite of Kyle’s.
Although Kyle is not particularly academically inclined, his teammates—Sierra, Akimi, and Miguel—are devoted to libraries and reading. The way the four friends complement one another shows The Power of Teamwork. In these chapters, for instance, Sierra is consistently shown reading and discussing books, and she has a wealth of knowledge about history to share. Sierra has learned from Kyle, as well: When she makes a joke about Charles in Chapter 4, Kyle is impressed and thinks that Sierra has certainly “loosened up since joining Team Kyle” (15). When Kyle wants to bow out of the team in Chapter 10, Miguel reminds him that the team needs his leadership and skill at games—each member of the team has an important role to play.
Charles and Susana Chiltington are introduced as two of the story’s antagonists in Chapters 1 through 11. The Chiltingtons believe that their wealth and social connections make them better than other people: One of Charles’s main criticisms of Kyle is that he is too “ordinary” for a Chiltington to lose a game to. Charles tries to make himself seem more important and impressive by constantly using large words, and Susana flaunts her familial relationship with the head librarian of the Library of Congress for the same reason. Both mother and son suffer from an exaggerated sense of entitlement. Charles was justifiably disqualified for cheating in the previous games held at the Lemoncello Library, but now he nurses a grudge against Kyle’s winning team and Mr. Lemoncello. Instead of accepting the consequences of his actions, Charles manipulates his mother into spearheading a campaign against the library. For her part, Susana assumes that she can sweep into the library and make demands based on her social status and willpower alone. Charles and Susana represent everything Lemoncello is not. Where he generously shares his wealth, they use their wealth as a cudgel to get their way. Where he is filled with joy and wants nothing more than to see knowledge shared, they are joyless and more than willing to see places like the Lemoncello Library destroyed.
Charles’s quest to get the library shut down using his mother as a weapon of public pressure appears at this point to be a subplot, unconnected to the games or to Kyle’s conflict over retaining his championship. Later it will become clear that Lemoncello’s new game is intended to head off interference from people like Charles and Susana, and the story’s real central conflict is about how much the Lemoncello Library matters to people like Kyle and his friends and what they are willing to do to preserve the library in the face of the Chiltingtons’ attacks. Lemoncello foreshadows these later revelations about the game’s real purpose as early as Chapter 6, when he tells Susana that he, too, has been thinking about establishing a board of trustees. Another element of foreshadowing is the Chapter 4 allusion to the events of Charlie and the Chocolate Factory. In Dahl’s book, Willy Wonka brings young people in to tour his factory to choose a successor who will honor the spirit of what he is trying to do with his chocolate factory—this hints that Lemoncello, too, is looking for young people that he can trust to guide and nurture the future development of his creation.
By Chris Grabenstein