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50 pages 1 hour read

Kiersten White

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Fiction | Novel | Adult | Published in 2022

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Chapters 2-3Chapter Summaries & Analyses

Chapter 2 Summary: “Day One”

Before daybreak, Linda tells the contestants to get started and leaves camp on her ATV. Right before she leaves, she tells them that there will be a bonus reward for anyone who finds a small, leather-bound book. Several of the contestants, including Jaden and Brandon, sprint out to find their hiding spots, but Mack and Ava take their time and walk slowly.

Mack finds a shack with rubber duckies hanging from the ceiling. Spurred by the memory of her sister Maddie’s toy duck, she hides in a divot on the roof. As the day passes, she hears a strange huffing and padding noise close by and feels disturbed to realize that the noise sounds animalistic; she had been expecting ATVs or people in pursuit of the contestants. Though she does not yet realize it, this is her first encounter with the monster.

The other contestants also find hiding places. Rosiee hides in a broken carousel and worries that her choice is too obvious. She scratches her arm and bleeds a little. Troubled by memories of her abusive ex, she hunkers down for a long wait. Christian finds a rotting rollercoaster and hides in the cart. He is surprised to see his mother’s given surname, Stratton, on the manufacturing label. Taking this as a good omen, he fantasizes about winning and impressing Rosiee, to whom he is attracted. Logan, although frightened of clowns, nonetheless hides in a doorway that is a yawning clown mouth. He falls asleep and snores loudly.

Isabella is frustrated by the competition and rehearses the speech that she will give to the company, imagining that they will be so impressed by her critiques that they will offer her a job. When she needs to go to the bathroom, she decides that it would be too humiliating to use a bush, so she tries to find the restrooms. She gets lost. Hearing footsteps, she turns with relief to greet her savior. Though the narrative does not directly describe the action, the novel implies that she meets the monster and is the first to be devoured.

When it gets dark, Mack waits until the spotlight goes up before she slowly finds her way back to camp. She is relieved to see that Ava and Brandon both arrived safely. As more people arrive, Linda tells them that Logan and Isabella are out of the game. She also states that two people will be eliminated per day, and Mack is perturbed by this new information. The contestants take turns cleaning up in the showers. Beautiful Ava approaches Mack and Ava and asks if they saw any cameras in the park. She didn’t see any and thinks it is strange that a reality show would have no visible cameras. Ava offers to rub Mack’s sore shoulder, noticing that she is in pain. Mack accepts but feels uncomfortable with Ava’s kindness and the physical contact. During the night, Mack awakens and sees Ava sitting with LeGrand at the edge of camp. He is crying, and Ava reassures him and promises to keep him company.

Chapter 3 Summary: “Day Two”

The next morning, Mack wakes before the alarm and gets an extra blanket from the supply table. Jaden complains that this is cheating, but Rosiee and Ava defend her. Mack notices that Ava is exhausted and worries that she will not be able to win today because she is so tired. Jaden also complains that Atrius was out all night exploring and accuses him of cheating. Mack chats with Atrius, who says that “it’s a maze.” He is referring to the park, but she misunderstands and thinks that he is making a pretentious statement about his art.

Mack offers to let Ava come to her hiding spot so that she can rest. They make their way back to the roof, and Ava gratefully falls asleep against Mack’s shoulder. The other contestants scatter throughout the park. LeGrand finds a tree and climbs it. He thinks about the cult in which he was raised (and from which he was exiled seven months ago). He worries for the safety of his disabled sister, Almera, who is only 13 and whom he had to leave behind on the compound. Brandon hides in the tunnel of love and thinks cheerfully about how fun this game is. He hopes to make friends with the other contestants and stay in touch with them in the future. Jaden follows Sydney and watches her hide, planning to get her caught. He thinks that he would rather play this trick on Mack or Ava, but Sydney is in the right place. He makes a noise to call seekers to her and then runs away. Sydney climbs down from her hiding spot, swearing, and hears something close by. In terror, she hides her eyes. The narrative once again declines to describe what happens next, but she is eaten by the monster.

Mack hears the same plodding tread that she heard yesterday and is consumed with fear. She starts to cry out, but Ava covers her mouth and hides them both under the blanket. Mack cries against Ava’s shirt and whispers that it’s just a game, but in reality, she still fears her father and remembers the terror of knowing that discovery is equivalent to death. The two head back to camp at nightfall and agree to hide together the next day. Ava asks Linda if there are any wild animals, and Linda says that there might be pigs. As the contestants return, Linda confirms that Sydney and Rosiee have been eliminated and then leaves hurriedly.

Brandon starts a campfire and says that he found marshmallows. Some of the contestants want to play a game, and Jaden suggests that they tell scary stories. He offers to tell one from a podcast. The story is about the Hide-and-Seek Massacre, which is what the podcast labels the family annihilation that Mack survived. In Jaden’s telling, a ne’er-do-well man invites his in-laws and family over to the house to celebrate a new job. He tells everyone to play a round of hide-and-seek and then stabs his in-laws and wife to death. He catches one of his two daughters, but the other survives until dawn, when a jogger sees the wife’s body on the porch and calls the police. Everyone listening is horrified by the story. Jaden then smugly announces that Mack is actually the survivor of this massacre. He calls her creepy for participating in a hide-and-seek tournament.

Mack goes to her cot and lies alone, covering her face. Brandon comes near her and leaves a handful of her preferred supplies, whispering that he hopes she wins. She falls asleep. When Atrius returns to camp, he notices Ava sleeping on the ground next to Mack’s cot. He plans to get a few hours of sleep and then spend the next morning exploring the large house that he saw at the center of the park’s maze.

Chapters 2-3 Analysis

In this section, White intensifies the tension of the survival-based plot and builds a sense of uncertainty around the question of which characters will survive. This technique is coupled with a series of scenes that are designed to create humanizing portrayals of several key contestants while depicting others as less than ethical. By contrasting the actions of Brandon and Jaden, for example, White makes it clear which of the two characters would be a greater loss. Jaden’s deliberate hostility toward the other contestants also marks him as a secondary antagonist. By using common tropes and allusions to the horror genre, White amplifies the narrative’s uncertainties as the characters find themselves increasingly unbalanced by their circumstances. For example, horror films often rely on “jump scares” to elevate the emotional stakes, and White mimics this technique in the novel by having Mack stumble upon a creepy statue of a clown that she initially believes to be a living person. The wary tone of the descriptions aptly captures Mack’s state of high alert. As the narrative states, “In the nearest shack, a man is sitting at a rotted piano, his back to her. He doesn’t move. Neither does she” (48). Mack finally realizes that this is a statue and “creeps forward,” hesitantly thinking, “Maybe in its glory days a statue of a clown sitting at a piano filled people with delight, but seriously, what the fuck” (47-48). Mack’s disgusted reaction blends deep fear with dark humor, and the moment acts as a subtle allusion to the many film and book titles that have capitalized on the widespread terror of clowns. 

Other characters have similar experiences that also make use of horror movie tropes, and White makes her reliance on these well-worn conventions explicit when Rosiee encounters a carousel that “looks like something out of a horror movie. Not a high-budget one, either. One of the cheap, off-brand films doomed to languish in the depths of Netflix and the $2 bargain DVD bin at Walmart” (50). With these derisively toned asides, White injects a form of metacommentary that simultaneously ridicules and embraces the most blatantly schlocky tropes of the horror genre, gleefully reveling in the cliché-in-progress. This pattern continues as Logan, who is afraid of clowns, sees a clown tunnel and consoles himself by thinking that his fear is “a more rational fear than, say, sharks. It’s 100 percent guaranteed that a shark can’t get you if you don’t go into the ocean. But clowns? Apparently they hang out in forests now” (53). While the characters might comfort themselves by thinking that they are safe from their supposedly silly fears, these scenes carry an extra layer of danger and dramatic irony, as the narrative has already hinted that a real threat does exist. 

While the situation itself is deeply dangerous, the characters’ choices to put themselves in this situation are explained by their pressing needs to win the competition in order to survive in their everyday lives. Fueled by desperation, they often ignore warning signs because they are fixated on the idea that winning the contest will allow them to better themselves. White therefore invokes the theme of The Horrors of Poverty in a Classist Society, exploring the ways in which poverty traps people, both figuratively and literally. A prime example of this dynamic can be seen when Christian notices his mother’s given surname, Stratton, written on a ride and thinks, “It feels like a sign […] Like this is his chance back into the world [his mother] left behind” (53). He imagines himself finally joining his mother’s family world of inherited wealth, and he never questions why her name is present in the park. Similarly, Isabella ignores the many red flags of the competition because “[s]he wants a fucking job. She wants these miserable fuckers who can afford to run a $50,000 children’s game to give her a salary and benefits” (54). Her determination to win keeps her distracted until the monster devours her. With the first casualties of the contest, White shows that poverty feeds desperation and makes people more vulnerable to exploitation.

As the tension builds in this section, Mack’s trauma is increasingly evident, and she struggles to keep her past from overtaking the present. The common refrain of hide-and-seek (“Come out, come out, wherever you are!”) is repeated frequently and becomes a motif that explores The Long-Term Impact of Trauma. For Mack, the violent trauma of her past is fresh and ever present in her mind, and although she tries to reassure herself that the hide-and-seek competition is “just a game,” she is nevertheless “filled […] with existential terror” at “the idea of being found. And then dying” (68). When she hears the monster’s huffing noises, she is immediately transported back to the day of the massacre in her childhood home, when she was “stalked as prey” (68). Although she tries to tell herself that she is safe from her father, she knows that “[s]omething else has taken up his task” (68). To survive the game, Mack will need to find a way to come to terms with her past and focus on surviving the present. While the threat of Mack’s father is long gone, Linda and the other heirs of Asterion have summoned a monster that represents a very real threat.

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By Kiersten White